Here’s a related, but divergent followup to the world’s largest comment I left in response to @brooking’s questions. While I was pulling up links to some of my stories, I found some other posts that strongly color how I think about online tools and their role in collaboration.
Here’s one on differentiating engagement from artifact. Here’s one on stigmergy (i.e. leaving trails).
Here’s a 12-minute slidecast I put together three years ago that pulls together these different topics:
As always, feedback encouraged!
Jessica 8:17 pm on November 25, 2013 Permalink | Log in to Reply
A quick point about engaging busy people in response to @brooking and @eekim, via an anectode: I was at the airport and felt compelled to answer your conversation thread. I tried for 10 minutes to log in via iPhone, but finally got frustrated and gave up. It may be obvious, but it’s so much easier when friends ping you in a way that’s easy to respond. Technology is getting there, but there are still plenty of barriers.
Eugene, how do sites like https://mural.ly/ change your perception of online vs. in-person engagements? I’m thinking about taking a systems class at Worscester Polytechnic Institute, and was told that the school has “quite a vibrant online community”… I’ll report back on what I learn re: best practices for getting people to actually and meaningfully engage online.
Jess
Eugene Eric Kim 11:15 pm on November 25, 2013 Permalink | Log in to Reply
It’s not obvious, @jessausinheiler. An amazing number of people do not pay attention to things like login usability — including online retailers, whose businesses depend on these sorts of things.
I did a collective visioning project last year with several Alameda-based arts organizations, and we wanted to use a blog for participants to share their thoughts online. We picked Tumblr for a variety of reasons, and then we sat some participants down in front of it and asked them to log in and post something. It was brutal. No one could figure out how to log in without our help.
These were not stupid people. They were just normal. Online tools require a mental model that does not map to what most normal people understand. The notion of online identity is particularly broken.
When these things crop up, you don’t just give up, but you do have to get real about expectations. This is where a lot of people get tripped up. They don’t adjust.
When I started working on the Delta Dialogues (@dana’s bootcamp project), @rapetzel and I mapped out a strategy for how we might integrate online tools. We ended up doing two things: We had a project blog that was public, and we implemented a buddy system for people to interact with each other however they chose — phone, face-to-face, etc. — between meetings. We shared artifacts from the meeting as printable PowerPoints (although we also published them online for transparency purposes). We did not try to implement some kind of online tool system so that people could interact between meetings, although I had originally thought we might go in that direction in Phase 2. I didn’t think our participants would be ready for it, and we had too many other priorities.
As it turned out, our participants were even less ready than I thought they would be. Several of our participants (mostly government officials) had their secretaries print out their emails so they could read them, which made sending links completely useless. One of the participants shared his email account with his wife.
So our strategy ended up being a good one, but it was not easy. For whatever reason, I find that people still have a lot of trouble getting why we approached things this way and how they might proceed moving forward. This is a common problem, not just with the Delta Dialogues, but with just about every project I’ve been involved with. It’s why I find the physical thought experiment so useful. If you imagine a special room where people could interact, but only if they figured out a puzzle lock that on average on 10 percent of participants even had the patience to try, what kind of engagement should you realistically expect, and how might you modify your design as a result?
Given all this, Jess, how do tools like mural.ly change your perception of online vs face-to-face engagement? 🙂
Jessica 6:13 am on December 5, 2013 Permalink | Log in to Reply
It really depends on the length of the engagement and my goals.
So, an unlikely but extreme example, if the group was a global group of people who’s only chance of accomplishing their goals, given the budget, was to communicate virtually, I’d probably make a really big investment to teach them how to use the tool. For example, at the kickoff meeting I might organize a simulation exercise where people have to post / respond / comment on the site in real time, in pairs or triads, so they learn how to use the site together and from each other’s mistakes–and so they get a sense of how valuable of a tool it can be. Between bi-annual meetings, on a predictable/regular basis, I might post questions on the site (or have people take turns posting questions) that participants have 24-48 hours to respond to, to keep the momentum going. (In Murally this might mean posting an idea that others can build and comment on.)
Is fun, instructive, collaborative up-front investment… and then time-bound, regular, predictable, valuable virtual engagement periods… really enough though?
I pun it to other changemakers.